Draws in Poker: How to Play Flush Draws, Straight Draws, and Gutshots | FunFarm

Drawing Hands in Poker

In this article, we’ll break down what a draw is in poker, the different types of draws that exist, how to assess their strength, and when aggression with a draw becomes profitable.

In poker, we rarely pick up made strong hands on the flop. More often, we’re dealt holdings that are just short — one card away from a flush, one card away from a straight, or two cards away from a backdoor draw. 

And in these spots, many beginners make one of two mistakes: either they passively call everything in the hope of getting there, or they play even their weakest draws too aggressively and bleed chips over the long run.

In this article, we’ll break down what a draw is in poker, which types of draws exist, how to assess their strength, and when aggression with a draw becomes profitable.

What is a draw in poker

A draw is an incomplete hand with the potential to improve into a made hand on later streets. The term applies to straights, flushes, and even higher holdings — straight flushes and royal flushes.

The key characteristic of a draw is its outs. Outs are the cards that improve our hand into a made hand. The more outs we have, the higher the chance of improving, and the more valuable the draw.

You can learn more about the basics of poker maths in this article. Head over and have a read.  

It’s important to understand that a draw is not a made hand. We cannot win the pot at showdown if we do not complete our hand. But we can still win it earlier — through a bluff or a semi-bluff. That dual route to victory is exactly what makes draws so valuable.

Types of draws and their strength

All draws are divided into several categories based on the number of outs and the probability of improving.

1. Backdoor draws

This is a situation where we need two cards in a row to make our hand. 


For example, we have two hearts in our hand, and there is one heart on the flop — we need hearts to come on both the turn and the river. The chance of completing a backdoor flush from flop to river is around 4%. That is very low.

Backdoor draws are only played in two cases: when the opponent’s bet is very small — or absent altogether — or when we already have another made hand — for example, top pair, which itself gives us a path to victory. A backdoor draw on its own is not a reason to call.

2. Gutshot

A gutshot is an inside straight draw, i.e. when we need one specific card somewhere in the middle of the sequence.


For example, we have A♠️ Q♥️, and the board is J♦️ T♣️ 6♦️. To make a straight, we need a king. There are four kings in the deck. The chance of completing a gutshot from flop to river is around 16.5%; from turn to river, around 8.5%.

3. Open-ended straight draw (OESD*)

An open-ended straight draw is a situation where we have four consecutive cards, and the straight can be completed from either end.

*OESD (Open Ended Straight Draw) in poker is translated as "open-ended straight draw".


For example, we have J♠️ T♠️, and the flop is 9♥️ 8♦️ 2♣️. We need a 7 or a Q — 8 outs. The chance of completing an OESD from flop to river is around 31.5%; from turn to river, around 17%.

That is a strong draw. It is beaten only by flush draws and combo draws. OESDs can and should be played aggressively — especially in position and against opponents who are capable of folding.

4. Flush draw

A flush draw is a situation where we have four cards of the same suit. 


For example, we have A♥️ K♥️, and the flop is 7♥️ 2♥️ 9♣️. We need any heart — 9 outs (13 cards of the suit minus 2 in our hand and 2 on the board). The chance of completing a flush draw from flop to river is around 35%; from turn to river, around 19%.

This is one of the strongest draws in poker. The nut flush draw — when our highest card of the suit is an ace — is especially valuable. In that case, even if the opponent also makes a flush, ours will be higher. We play flush draws aggressively — most often via a check-raise or a continuation bet on the flop. 

5. Combo draws and monster draws

A combo draw is a situation where we have both a flush draw and a straight draw at the same time. 


For example, we have J♥️ T♥️, and the flop is 8♥️ 9♣️ 2♥️. We are drawing to a flush (9 outs) and a straight (8 outs), but two cards overlap — Q♥️ and 7♥️ complete both the flush and the straight at once. That gives us 15 outs in total. The chance of completing a combo draw from flop to river is around 54%.

At that point, it is no longer a draw in the classical sense. It is a hand that is a favourite against most made hands. We play combo draws as aggressively as possible — through check-raises and large continuation bets on the flop. 

Probabilities for the main draw types

Let’s remember the key figures. We’ll need them for quick decision-making at the table.

  • Flush draw gives us 9 outs. From flop to river, we improve 35% of the time. From turn to river — 19%.

  • Open-ended straight draw gives us 8 outs. From flop to river — 31.5%; from turn to river — 17%.

  • Gutshot gives us 4 outs. From flop to river — 16.5%; from turn to river — 8.5%.

  • Combo draw (flush + straight) gives us 12–15 outs. From flop to river — 45–54%.

How to decide whether to call with a draw

The most common question is: when should you call with a draw, and when should you fold? The answer comes from comparing pot odds and your chance of improving.

Pot odds are the price of a call relative to the size of the pot. Formula: the call amount divided by the total pot size before the call, including the bet and the call. 

If the opponent bets 50 into a pot of 100, pot odds = 50 / (100 + 50 + 50) = 50 / 200 = 25%. We need at least 25% equity for a breakeven call.

If our draw improves 35% of the time (flush draw), and the pot odds require 25% — the call is profitable. If our draw improves 16% of the time (gutshot), and the pot odds require 25% — the call is unprofitable.

We discussed pot odds in more detail in this article. Head over and have a read. 

Playing draws as semi-bluffs

A semi-bluff is a bet or raise with a hand that is not yet made, but has the potential to improve. We have two ways to win: the opponent folds now, or we complete our draw and win at showdown.

Which draws are suitable for semi-bluffing? Flush draws, open-ended straight draws, and combo draws. They have enough outs that even if we get called, we remain very much in the hand. A gutshot is a poor semi-bluff candidate — too few outs, and when called we are usually behind.

  • Position matters. A semi-bluff in position is more effective — we see the opponent’s action before making our decision, and can adjust sizing or abandon the aggression. A semi-bluff out of position requires more precise calculation and confidence in fold equity.

  • The bet size for a semi-bluff should be the same as a value bet with a strong hand. If we bet smaller with draws and larger with made hands, opponents will spot it quickly and stop believing us.

Flush draw: key features and strategy

The flush draw is the most common draw in poker. It comes up often and gives good chances of improvement. But there are several important nuances.

  • The first is rank. If we have a flush draw with a queen, and the opponent has one with an ace, then even if we make our flush, we still lose. That is why the nut flush draw is valued far more highly. With it, we can play aggressively on any texture.

We covered the nuts in more detail in this article. If you want to know what this spot means in poker and how to play it correctly, head to the link. 

  • The second is paired boards. If the board already contains a pair, a flush can lose to a full house. On these textures, flush draws lose some of their value, especially if the opponent plays their sets aggressively.

  • The third is the opponent’s bet size. Against a 50% pot bet, we need 25% equity. A flush draw gives us 35% — the call is profitable. But if the opponent bets pot, we need 33% equity. A flush draw still gives us 35% — the call is still profitable, but the margin is smaller. Against a 150% pot bet, pot odds require 38% — calling with a flush draw becomes unprofitable.

Straight draws: open-ended and gutshot

An open-ended straight draw (OESD) is almost as good as a flush draw. 31.5% to improve from flop to river is a serious figure. 

An OESD can be played aggressively as a semi-bluff, especially on dry textures where the opponent has few hands to continue with.

A gutshot is a weak draw. 16.5% to improve means that in 5 out of 6 cases we will miss the straight.

You should only call with a gutshot when the pot odds are very good (a 25–33% pot-sized bet) or when you have additional outs — for example, overcards or a backdoor flush draw.

Typical mistakes when playing draws

1. Overvaluing the gutshot
A player sees the chance to make a straight and calls a large bet without doing the maths. A gutshot gives 16% equity. Against a 50% pot bet (25% pot odds), the call is unprofitable. Against a 33% pot bet (20% pot odds), the call is marginal. 

2. Passive play with a combo draw
A player with 15 outs and 54% equity checks and calls, hoping to hit their draw for free. That is a loss of value. With a combo draw, we bet and raise because we are already a favourite against most hands. Our job is to build the pot now.

3. Calling without considering implied odds

A player sees that the pot odds formally allow a call with a flush draw, and calls the bet. But they ignore the opponent’s stack. If the opponent has very few chips left, even when we make our flush, we won’t win much. Implied odds are the potential profit on future streets. When the opponent’s stack is short, implied odds are close to zero.

In that situation, a call with a flush draw can be unprofitable even when the pot odds are correct. We are risking our chips, but the potential reward is too small.

4. Playing backdoor draws as though they were complete draws

A backdoor draw gives us around 4% to improve from flop to river. That means we win one of those situations in 25. But some players see a backdoor flush and start calling bets, hoping for a miracle. Over time, that is a disaster.

Backdoor draws can only be played in two cases: when the opponent does not bet at all (we check and take a free card), or when we already have a medium-strength made hand (for example, top pair), and the backdoor draw is a nice bonus, not the reason for the call. A backdoor draw on its own never justifies a call.

Conclusion

To lock it in, let’s fix the key principles for working with draws:

  • count outs, memorise your improvement probabilities, and compare them with pot odds

  • distinguish between weak draws (gutshot, backdoor) and strong ones (flush draw, OESD, combo draw). Play strong draws aggressively, and weak ones only when the price is right.

If you want to build a systematic understanding of poker maths, learn how to assess pot odds in real play, and make the right decisions with draws on any street — apply to FunFarm.

FAQ

1. How many outs does a flush draw and an open-ended straight draw have?

A flush draw has 9 outs (all cards of the required suit). An open-ended straight draw has 8 outs (two cards at either end of the sequence). The probability of improving from the flop to the river is 35% and 31.5% respectively.

2. When is it profitable to call with a draw?

When the chance of improving is higher than the required pot odds. If an opponent bets 50% of the pot, the pot odds require 25% equity. A flush draw (35%) and an OESD (31.5%) are good enough, while a gutshot (16.5%) is not. 

3. What is a monster draw and how should it be played?

A monster draw is a combination of a flush draw and a straight draw at the same time. It has 12–15 outs, with a 45–54% chance of improving. We play it aggressively, like a strong made hand. With a monster draw, we are often the favourite against most made hands.

4. Why is a gutshot considered a weak draw?

A gutshot has only 4 outs. The chance of making a straight from the flop to the river is 16.5%. That means in 5 out of 6 cases we will not improve. 

5. Should draws be played aggressively out of position?

Aggression with a draw out of position is more difficult, but it is possible. We use a check-raise to seize the initiative. But out of position we more often just call with strong draws and bluff less often with a gutshot, because the opponent can bet the turn, putting us to a tough decision.